GoodAI was founded in January 2014, with a $10 Million investment from Marek, it now has over 30 research scientists, engineers, and consultants working across its divisions.Īt this time, Marek is developing Space Engineers, as well as leading daily research and development on recursive self-improvement based general AI architecture - Badger.
After the success of the Keen Software House titles, Marek was able to personally fund GoodAI, his new general AI research company building human-level artificial intelligence. He started his career as a programmer but later transitioned to a leadership role. Marek has been interested in artificial intelligence since childhood. Both companies are based in Prague, Czech Republic. Marek Rosa is the CEO and CTO of GoodAI, a general artificial intelligence R&D company, and the CEO and founder of Keen Software House, an independent game development studio best known for its best-seller Space Engineers (4 million copies sold). Space Engineers: Keen Software House: Vrage Engine: Medieval Engineers: GoodAI: General AI Challenge: Personal bio: If you’re interested in working on awesome games like Space Engineers, we’d love to hear from you!Ĭheck out the open positions at Keen Software House and don’t forget to send us your English CV/resume and cover letter.ĬEO, Creative Director, Founder at Keen Software House We are always impressed by the innovation of our modding community! We would like to thank the Space Engineers community for continuing to inspire us through their ideas, suggestions, and hard work. We are continuously adding new content to our existing DLC, so these DLC owners will receive new content, for free.įollow our social media to get the latest news! We are not increasing the price of the Space Engineers base game, but we feel that with continuous support of the game, we need to adjust the DLC prices simply because each new DLC is bigger than the previous one. Q: Why are you increasing the DLC prices?Ī: This is the first price increase of Space Engineers DLCs in the last three years. A: Please contact us with your bugs, and feedback here: